Elf (Woodland):
This race appears as a slender humanoid with pointed ears (the ears of an elf are normal sized, just as a humans, just pointed at the tips). Their skin is forest green.
Abilities: Explanation and rulings for Abilities:
Base Defense: 7.
Body Weapons: Attacks per turn: 2 (punch, punch).
Damage: Punch: 1-D4 -1, Punch: 1-D4 -1
Bow Mastery: This race is highly skilled in the use of the bow. As the Woodland Elf advances levels, he or she will gain extra shots from a bow per melee turn as follows:
Level: Arorws shot per turn:
1st - 20th: +1 (2 shots per turn).
21st - 40th: +2 (3 shots per turn).
41st - 60th: +3 (4 shots per turn).
61st +: +4 (5 shots per turn).
Evasive: +1 on defensive rolls to evade attacks.
Life-points: This race will begin with 30 life-points at level #1.
Life-points per level advanced: 1-D6.
Organic-Resistance: This race will only take 50% of the normal damage (rounded up) from an organic creature's attack.